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✏️ KNOW DO · HANDS-ON · PENCIL SKILLS

DRAWING

✏️ From Shapes to Characters, Sketch the World!

📖 150 Lessons 🆓 FREE + PRO ⏱️ ~10 min lesson 🧠 Quiz included
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HIT
Light side bright
→
🌑
AWAY
Opposite goes dark
→
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LAMP
One desk light
→
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TURN
Shadows shift
→
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PRACTICE
Sphere, cube, mug
✏️ DESK LAMP LIGHTING
TOPIC 06 · DRAWING · GRIP · LINE · SHADE · AGES 6+
✏️ YOUR SKETCH KIT

This lesson teaches how light direction makes flat drawings look round and solid. Use one desk lamp on simple objects, then shade a sphere, cube, and mug from the same angle.

Time: about 10 minutes · One lamp angle for every object · Compare real shadows to your drawing

PAGE 1 OF 5, LIGHT HITS HERE, SHADOWS LIVE THERE
THE SIMPLE RULE
BRIGHT SIDE VS DARK SIDE
Three-dimensional form comes from one idea: wherever light strikes an object, that area reads as a highlight or bright zone. The surface that turns away from the lamp falls into shadow. You do not need fancy tools to see this. Hold any object near a window or lamp and watch one side glow while the other side sinks darker. Your pencil job is to copy that split honestly. Even a silly alien spaceship in a top hat looks solid when the hat brim catches light on one edge and the hull drops into shade on the far side.
⚡ DID YOU KNOW?
Animators often place the key light above and to one side so faces and props read clearly. That same angle works great for your first shading studies.
GLOW!
HIGHLIGHT
☀️ Brightest spot faces the lamp.
✏️ Leave paper white or lift with eraser.
SHADOW
🌑 Opposite side grows darker.
📍 Cast shadow lands on the table.
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